How to make image rotation and 3D transform simultaneously?

I am working on image editing application(resize, rotation, 3d transform). If I am rotate the image and then make 3D transform. Its going to initial image. Otherwise I am change the 3D transform then make rotation, Its also goes to the initial state.

For image 3D Transform I am using below code :

- (void)moveImage:(UIPanGestureRecognizer *)recognizer
        if ([recognizer respondsToSelector:@selector(translationInView:)]) {
            CGPoint translation = [(UIPanGestureRecognizer *)recognizer translationInView:recognizer.view.superview];

            CALayer *layer = self.layer;
            CATransform3D rotationAndPerspectiveTransform = CATransform3DIdentity;
            rotationAndPerspectiveTransform.m34 = 1.0 / 500.0;
            rotationAndPerspectiveTransform = CATransform3DRotate(rotationAndPerspectiveTransform, - self.xTranslation / 50.0 * M_PI / 180.0f, 0.0f, 1.0f, 0.0f);
            layer.transform = rotationAndPerspectiveTransform;
            rotationAndPerspectiveTransform.m34 = - 1.0 / 500.0;
            rotationAndPerspectiveTransform = CATransform3DRotate(rotationAndPerspectiveTransform, - self.yTranslation / 50.0 * M_PI / 180.0f, 1.0f, 0.0f, 0.0f);
            layer.transform = rotationAndPerspectiveTransform;

For image Rotation I am using below code :

- (void)rotateImage:(UIRotationGestureRecognizer *)recognizer
    if (state == RSImageViewStateResizing) {
        recognizer.view.transform = CGAffineTransformRotate(recognizer.view.transform, recognizer.rotation);
        recognizer.rotation = 0;

How to I fix this issue. Always welcome your suggestions, sample code, Sample project, any App store applications. Thanks in advance. Any one help me.


Use CAAnimationGroup to combine multiple animation into one

CAAnimationGroup *theGroup = [CAAnimationGroup animation];
theGroup.animations=[NSArray arrayWithObject:resizeAnimation, rotationAnimation, 3d transformAnimation];// add here your CAAnimation reference and CATransform3D reference
[layer addAnimation:theGroup forKey:@"animatePosition"];

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