Pass file from Javascript upload to PHP

I'm working on a script to let the user upload a file and sees a upload status and the file is then saved on the server.

The problem is that I cannot use the php api. So I was thinking to upload the file with javascript where I can easly get the upload status but then I want to pass the file to php and save it.

Is this possible?

This is the javascript code to upload.

<!DOCTYPE html>
<head >
<title>Upload Files using XMLHttpRequest</title>

<script type="text/javascript">
    function fileSelected() {
        var file = document.getElementById('fileToUpload').files[0];
        if (file) {
            var fileSize = 0;
            if (file.size > 1024 * 1024)
                fileSize = (Math.round(file.size * 100 / (1024 * 1024)) / 100).toString() + 'MB';
                fileSize = (Math.round(file.size * 100 / 1024) / 100).toString() + 'KB';

            document.getElementById('fileName').innerHTML = 'Name: ' +;
            document.getElementById('fileSize').innerHTML = 'Size: ' + fileSize;
            document.getElementById('fileType').innerHTML = 'Type: ' + file.type;

    function uploadFile() {
        var fd = new FormData();
        fd.append("fileToUpload", document.getElementById('fileToUpload').files[0]);
        var xhr = new XMLHttpRequest();
        xhr.upload.addEventListener("progress", uploadProgress, false);
        xhr.addEventListener("load", uploadComplete, false);
        xhr.addEventListener("error", uploadFailed, false);
        xhr.addEventListener("abort", uploadCanceled, false);"POST", "UploadHandler.ashx");

    function uploadProgress(evt) {
        if (evt.lengthComputable) {
            var percentComplete = Math.round(evt.loaded * 100 /;
            document.getElementById('progressNumber').innerHTML = percentComplete.toString() + '%';
            document.getElementById('prog').value = percentComplete;
        else {
            document.getElementById('progressNumber').innerHTML = 'unable to compute';

    function uploadComplete(evt) {
        /* This event is raised when the server send back a response */

    function uploadFailed(evt) {
        alert("There was an error attempting to upload the file.");

    function uploadCanceled(evt) {
        alert("The upload has been canceled by the user or the browser dropped the connection.");

    <form id="form1">
        <label for="fileToUpload">
            Select a File to Upload</label>
        <input type="file" name="fileToUpload[]" id="fileToUpload" onchange="fileSelected();" />
    <div id="fileName">
    <div id="fileSize">
    <div id="fileType">
        <input type="button" onclick="uploadFile()" value="Upload" />
    <div id="progressNumber">
    <progress id="prog" value="0" max="100.0"></progress>


I have a Gist on this. It uses xhr.send(FormData) and shows minimal code to handle the file in PHP.

Make an AJAX request to a PHP file, send the uploaded file properties like name, etc. and let it open that, move that, rename that or whatever needed. It should works, huh?

did I understood your question correctly?

Sample Code:

In Javascript:

// xhr
var http = new XMLHttpRequest();
var url = "file_handler.php";
var file_data = "name=mypic.jpg&size=123&othe=etc";"POST", url, true);

// headers
http.setRequestHeader("Content-type", "application/x-www-form-urlencoded");
http.setRequestHeader("Content-length", file_data.length);
http.setRequestHeader("Connection", "close");

http.onreadystatechange = function() {
    if(http.readyState == 4 && http.status == 200) {


In file_handler.php:

// file data
$file_data = $_POST['file_data'];

// working on the file
$temp_dir = 'usr/upload/';
$new_dir = 'usr/photos/';

// new unique name
$new_name = time() . '_' . $file_data['name'];

// copy?
if (copy($temp_dir . $file_data['name'], $new_dir . $new_name)) {
    unlink($temp_dir . $file_data['name']);

// rename?
rename($temp_dir . $file_data['name'], $temp_dir . $new_name);

// delete old file?
unlink($temp_dir . $file_data['name']);

// do whatever else needed here ...
// echo some JSON data to interact with your client-side JS code, maybe ...

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