Is it possible to mix Direct3D content in a WinRT XAML application?

My XAML application could use some 3d elements. Is it possible to mix Direct3D content in a WinRT XAML application?

Answers


Yes, it's actually very easy to do. See the SurfaceImageSource class. That provides a DirectX surface that can be drawn to like any other surface. See this doc for a lot of detail on this.


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