Is it acceptable to add a “using namespace” immediately after the namespace declaration?

I have a small namespace containing some type definitions, which I use to make my code look cleaner. However I don't want to have to add a "using namespace ..." line to every file that uses one of these types, after all I already have to add a #include for the file.


#include "typedefs.h"
void Bob()
	IntList^ list = gcnew IntList;


namespace Typedefs
	typedef List<int> IntList;
	typedef array<int> IntArray;
	typedef List<Byte> ByteList;
	typedef array<Byte> ByteArray;
	typedef List<String^> StringList;
	typedef array<String^> StringArray;
using namespace Typedefs;

Would it be acceptable to add the "using namespace" line immediately after the namespace declaration? If not, why not?


Use unnamednamespace.If you want to have the names visible only to the files in which you have included the headers

namespace {
  int i = 10;

above has the same effect as like below code

namespace randomName {
  int i = 10;
using randomName;

so nothing will be accessible from any other file.

It's possible but I don't think it's wise. It just defeats the whole purpose of the namespace by exposing its contents everywhere. If you want the comfort of not having to specify Typedefs:: or using Typedefs::xxx; or using namespace Typedefs; I'd just not create a namespace at all.

Putting a 'using namespace XXX;' directive into a header file is usually considered to be a bad idea, as it does defeat the idea of having a namespace in the first place. It can easily lead to the sort of naming conflicts that the introduction of a namespace is supposed to avoid.

My advice - don't do it, if necessary stick them into the appropriate source files (.cpp) instead.

You might as well define your new types outside any namespace, or am I missing something?

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